Archer

Archer
Archer is the newest class to Arcane Online. They are a ranged class and as their name entails they use bow & arrow.

Dual Shot
Inflicts a % of your Physical Attack twice as damage.

Ankle Strike

I. Increases Dual Shot damage by 3% if the target is affected by Explosive Shot debuff. (Obtained at Dual Shot Lv4)

II. Increases Dual Shot damage by 5% if the target is affected by Explosive Shot debuff. (Obtained at Dual Shot Lv12)

III. Increases Dual Shot damage by 7% if the target is affected by Explosive Shot debuff. (Obtained at Dual Shot Lv20)

Ligament Rupture
Gives 10% chance to increase Dual Shot damage by 20% when the target is hit by Ankle Strike. (Obtained at Dual Shot Lv25)

Explosive Shot
Deals a % of your Physical Attack as damage to the target and up to 4 opponents in the area of effect, and slows their Moving Speed and Attack Speed by 20% for 6s.

Gloom (only the highest tier used)
I. Gives 20% chance to decrease the Attack Power and Magic Power of the targets hit by Explosive shot by 5% for 10 seconds. (Obtained at Explosive Shot Lv6)

II. Gives 20% chance to decrease the Attack Power and Magic Power of the targets hit by Explosive shot by 8% for 10 seconds. (Obtained at Explosive Shot Lv11)

III. Gives 20% chance  to decrease the Attack Power and Magic Power of the targets hit by Explosive shot by 12% for 10 seconds. (Obtained at Explosive Shot Lv16)

IV. Gives 20% chance  to decrease the Attack Power and Magic Power of the targets hit by Explosive shot by 16% for 10 seconds. (Obtained at Explosive Shot Lv22)

V.  Gives 20% chance  to decrease the Attack Power and Magic Power of the targets hit by Explosive shot by 20% for 10 seconds. (Obtained at Explosive Shot Lv24)

Disruption
Gives 20% chance to decrease the HP/MP Regen of the targets hit by Explosive Shot by 50% for 30 seconds. (Obtained at Explosive Shot Lv18)

Knockdown
Gives 20% chance to stun the targets affected by Explosive Shot for 3 seconds. (Obtained at Explosive Shot Lv20)

Hurricane Shot
Deals a % of your Physical Attack as damage to the target and up to 2 opponents in the area of effect every 2s for 4s, and pulls them to the center of the hurricane.

Thorn Fragment (only the highest tier used)
I. Increases the damage of Hurricane Shot by 2%. (Obtained at Hurricane Shot Lv3)

II. Increases the damage of Hurricane Shot by 4%. (Obtained at Hurricane Shot Lv7)

III. Increases the damage of Hurricane Shot by 6%. (Obtained at Hurricane Shot Lv16)

IV. Increases the damage of Hurricane Shot by 8%. (Obtained at Hurricane Shot Lv22)

V. Increases the damage of Hurricane Shot by 10%. (Obtained at Hurricane Shot Lv25)

Paresthesia (only the highest tier used)
I. Gives 25% chance to decrease the Physical Hit rate of the targets hit by Hurricane Shot by 8% for 10 seconds. (Obtained at Hurricane Shot Lv12)

II. Gives 25% chance to decrease the Physical Hit rate of the targets hit by Hurricane Shot by 15% for 10 seconds. (Obtained at Hurricane Shot Lv20)

Evasive Shot
Deals a % of your Physical Attack as damage after taking a quick back step to shoot.

Blind (only the highest tier used)
I. Gives 50% chance to decrease the Physical Evasion of the target hit by Evasive Shot by 3% for 8 seconds. (Obtained at Evasive Shot Lv3)

II. Gives 50% chance to decrease the Physical Evasion of the target hit by Evasive Shot by 6% for 8 seconds. (Obtained at Evasive Shot Lv6)

III. Gives 50% chance to decrease the Physical Evasion of the target hit by Evasive Shot by 9% for 8 seconds. (Obtained at Evasive Shot Lv12)

IV. Gives 50% chance to decrease the Physical Evasion of the target hit by Evasive Shot by 12% for 8 seconds. (Obtained at Evasive Shot Lv18)

V. Gives 50% chance to decrease the Physical Evasion of the target hit by Evasive Shot by 15% for 8 seconds. (Obtained at Evasive Shot Lv25)

Piercing Shot
Inflicts a % of your Physical Attack as damage and decreases the target's Physical Defense by ## for 5 seconds.

Heartbleed (only the highest tier used)
I. Gives 50% chance to decrease the Attack Power of a target affected by Explosive Shot debuff by 50% for 12 seconds (Obtained at Piercing Shot Lv3)

II. Gives 50% chance to decrease the Attack Power of a target affected by Explosive Shot debuff by 55% for 12 seconds (Obtained at Piercing Shot Lv7)

III. Gives 50% chance to decrease the Attack Power of a target affected by Explosive Shot debuff by 60% for 12 seconds (Obtained at Piercing Shot Lv11)

IV. Gives 50% chance to decrease the Attack Power of a target affected by Explosive Shot debuff by 65% for 12 seconds (Obtained at Piercing Shot Lv17)

Arteriorrhexis (only the highest tier used)
I. Gives 20% chance to increase Piercing Shot damage on a target affected by Heartbleed debuff by 2%. (Obtained at Piercing Shot Lv5)

II. Gives 20% chance to increase Piercing Shot damage on a target affected by Heartbleed debuff by 4%. (Obtained at Piercing Shot Lv9)

III. Gives 20% chance to increase Piercing Shot damage on a target affected by Heartbleed debuff by 6%. (Obtained at Piercing Shot Lv13)

IV. Gives 20% chance to increase Piercing Shot damage on a target affected by Heartbleed debuff by 8%. (Obtained at Piercing Shot Lv19)

Concussive Shot
'''Deals a % of your Physical Attack as damage and applies a random debuff for 5 seconds amoung P. ATK -5%/M. ATK -5%/P. EVA -5%/M. EVA -5%.'''

Seizure
Reduces occasionally the target's HP by 10% for 5 seconds. (Obtained at Concussive Shot Lv5)

Plague
Reduces occasionally the target's Agility by 10% for 5 seconds (Obtained at Concussive Shot Lv10)

Weakness
Reduces occasionally the target's Strength by 10% for 5 seconds. (Obtained at Concussive Shot Lv12)

Turmoil
Reduces occasionally the target's Intellect by 10% for 5 seconds. (Obtained at Concussive Shot Lv14)

Sniper Stance
Increases your STA by ## and your Physical Hit Rate by 15% for 60 seconds (cannot be used together with Quick Shot Stance).

Marksmanship (only highest tier used)

I. Increases the damage of Evasive Shot and Piercing Shot by 10%.

II. Increases the damage of Evasive Shot and Piercing Shot by 12%.

III. Increases the damage of Evasive Shot and Piercing Shot by 14%.

IV. Increases the damage of Evasive Shot and Piercing Shot by 16%.

V. Increases the damage of Evasive Shot and Piercing Shot by 18%.